Game Review: Dungeons and Dragons – Fifth Edition (D&D)

Recommended Ages: 10+
Length of a Game: 3 hrs+
Number of Players: 4-6 recommended

The original Dungeons and Dragons (D&D) was released by Gary Gygax in January 1974 (DMsGuild.com) and has slowly gained traction despite stigma of it’s players and content. Since that time there have been 6 editions that have attempted to improve gameplay and enhance the storytelling story with a number of board games and electronics games spun off from it’s titles.

Character Sheet
Example of a form-fillable character sheet available from the Dungeons and Dragons website

Dungeons & Dragons is a tabletop role-playing game (TTRPG) that uses dice of different sizes called polyhedral dice along with paper and pencils to tell a story of heroism, villany, good, evil, and explore a fantasy world limited only by the imagination of the players. If you want to play in a post-apocalyptic world, a fantastical world of high magic, or a space-age adventure – Dungeons and Dragons is there for you!

The Fifth Edition (5e) is the newest edition released in December 2014 (Wizards of the Coast) and simplifies the most recent rules, makes less rules, and puts storytelling back in the hands of the group.

Characters are generally made in advance and can be as complex or simple as you want to play. Of the players, one is called the Dungeon Master or DM. This player is responsible for coordinating the group, telling the story, and running all the characters that the rest of the players (hereafter called PCs) run. The rules for this game are simple to learn, especially if you have a more experienced DM playing as it’s their role to adjudicate successes and parse requests into game mechanics.

Character heights
A selection from Sage Advice showcasing the different relative heights of the D&D races. Artwork by A.G.H.

There are a number of published adventures that the company, Wizards of the Coast, produces available for purchase. Alternatively, you can make up a story using the Dungeon Master’s Guide and the Monster Manual. Players need access to a Player’s Handbook to create characters though there are a lot of free resources online through the D&D System Resource Document (SRD).

I am an avid D&D player and DM as I love helping players discover and explore new worlds while improving the players’ lives. D&D has been suggested to contribute to stronger communication skills, teamwork, puzzle solving, strategy, and perseverance. There is a meme that has circulated around indicating that if you get your kids into gaming, they don’t have money for drugs. I’d continue that the friendships and community that develop from this game are meaningful and help develop healthy relationships.

If you’re interested in playing, free groups can be found at organized events, or through websites like Meetup. As Where2Game continues to grow, we will make an easy way to find groups for every gaming community in Canada.

For more information, contact your local gaming venue or feel free to reach out to Where2Game.

Game Review: Fortune and Glory

Players: 1-8
Age: 12+
Playing time: 60-180 minutes

Grab your news cap, and put on your best old timey news golden voice because Fortune and Glory will launch you into the pulp adventure of your dreams as you battle to find relics, fight Nazis, and unearth tombs to gather the most fortune and glory.

Fortune and Glory pulp fiction game played at Mancala Monk board gaming cafe
Fortune and Glory cover from BoardGameGeek.com

I originally saw this played on Tabletop a long while ago and I knew I had to play it. My love of character voicing meant that I could bring this game to the next level. Pair into this my love of antiquities, mythology, and Indiana Jones, and you get a fanboy of epic proportions.

The game has two modes to play: cooperative and competitive. Our review will focus on a two-player competitive game using quick start rules.

My partner and I randomly picked our characters and it was the Russian scientist against a New York journalist. From the get go, it had a story of epic proportions. Communist versus Democracy, Science versus Art, Man versus Woman, there were plenty of themes that made this an epic confrontation.

An image of some of the pieces in Fortune and Glory played at the Mancala Monk board game cafe
Fortune and Glory near the end of our game.

As we got started, there was a lot of rules looking up, but it felt light and fun the more we played. Even my partner who doesn’t enjoy strategy loved the narrative that this game provided. Most adventures have a bit of chance to them, so the dice rolling felt exciting to see if we would end of a cliffhanger or continue throughout our adventure.

With lots of cards, tokens, dice, and miniatures, this game is huge. The box itself had considerable heft and is bursting out the seams with fun. I am definitely putting this on my must have list.